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Monday, March 19, 2012

Mass Effect 3 - Putting the "WOW" in Multiplayer again


I picked up Mass Effect 3 (ME3) the same week it came out.  I immediately dove into the single player campaign as this is the third game in the series and I really enjoyed the previous games.  I recall how amazed I was at the total overhaul Bioware did on ME2 coming after ME1.  The game and its principles have not changed, but the aesthetics and game mechanics and features were upgraded and were such a welcome joy.  I tore into ME3 with the same expectations, and  I can say, off the bat, this game is worth every penny.

I've had the game for just over a week now and honestly I've spent 80% of my playing time in the multiplayer.  The story is as good an engrossing as it ever was continuing where ME2 left off and the Reapers coming to destroy not only Earth, but every inhabited planet or life force possible in the universe.   You, playing as captain Shepard, escape in the Normandy to recruit forces around the Galaxies and beyond to fight and hopefully stop the Reapers.   Here is where I found out more about the multiplayer portion of this game and what got me intrigued

This is the first game I can recall where my online playtime and progress can actually help and integrate into my single player story.  I do not think this blog will release any story spoilers, but then again I'm hardly half way done w/ the story so I don’t know a whole lot myself.   In any case, you will notice if you've jumped into the single player campaign, that you have a war readiness rating and you can look at the resources available while onboard the Normandy. You can also check this through the Mass Effect 3 page online and I believe you can view some of it through your multiplayer menu.  In the campaign you work to recruit help for the cause through dialogue w/ individuals, scanning planets for artifacts, or by completing some missions.   The multiplayer portion of this, to me, is very neat, and yet also so simple.  When you play online, you progress your character up to a level 20.  At that point you have the option of a 'prestige' type action where you will take that maxed player and incorporate them into your war assets for the campaign.  By doing this though, you will reset that character progress for online play back to zero.  As far as I can tell you can prestige any class over and over into your campaign game.

Diving more into the online portion of this game, there is only 1 game mode when you play multiplayer.  I'm not sure it was even given a name, but I'll go ahead and call it like it is.  The online mode is coop only with 4 players and is essentially "Horde" mode from Gears of War.  4 players of any class must stand off against 10 waves of increasingly difficult enemies and then must survive the 11th wave which is a countdown to extraction.   The game mode is a simulation of a Reaper or other enemy invasion going on in the campaign but now you get to play in these side story type matches. 

I'll be honest, my first game in was not very impressive.  You start off w/ level 1 and basically have no powers to use until you level up.  You get your guns and some basic power ups.   I played 2 matches and just wasn't feeling it.  My first class of choice was something I'd NEVER used in past Mass Effect games, the Sentinal.  However, after ranking this character up and unlocking his biotic powers of Throw and Warp, HOLY COW, did the game change drastically for me.   My reference point for these next few thoughts are that I've played hundreds of hours of games and many of them focused on being first person shooters.  I've had my lot of those games and at this point you REALLY gotta be impressive in how you make the game or else build features that are new and entertaining enough to pull me in.  ME3 hits that on the nose with the new features.  Once you embrace a character, w/ biotic or tech powers, this game mode becomes unbelievably addicting, or at least it did for me.  I now configure my characters to run w/ the smallest guns possible to keep my power recharge ability at full so I can just blast every enemy near me w/ powers beyond the basic shooting gun.   After a binge weekend of playing this game online I still feel endless joy in the ability to manipulate enemy characters w/ powers and then polish them off w/a  combo biotic to see and hear the concussion as they explode, get tossed, burn or freeze to death.  You may have to experience this yourself to really understand it, but this game is now the new precedent for me in terms of the FPS online gaming genres. 

The online mode overall mechanically feels like a rough start version of Gears of War.  If you've played Gears of War 3 you should know how amazingly smooth EPIC games configured the control mechanics for players to move into objects, then shift up over and around them on the fly.   ME3 has all this, but it's just not as smooth.  This does not take away from the gameplay at all, but can be frustrating when you want a quick escape and sometimes get stuck on whoknowswhat in your way.  The enemy characters are a lot of fun.  Bioware really did a great job creating a diverse challenge in each enemy team set and then building their weaknesses specifically against certain human character player powers or skills.  With that in mind, they made this game mode VERY challenging.  You'll be hard to find a group of players who can full complete a match without 4 players in the game on the lowest difficulty "Bronze".  Possibly if you have a group of 3 or 4 people w/ maxed out skills and powers can you survive Silver or Gold difficulty.   I've played silver  3x and lost them all.   The one time we did beat it, I did not survive and only 2 players were able to extract.  It was nuts!

I'm the kind of guy who hardly buys games at full price these days, but this one is easily worth the price.  You'll get hours and hours of replay through the campaign.  There are various endings built into the game, and you get some achievements for completing multiple playthroughs.   The online is very fulfilling and will keep you busy as well.  Bioware seems to be supporting the online community quite well as they release a community challenge with some nice rewards already.  I look forward to more content updates and challenges, and hopefully they may put in some DLC to keep players interested months down the road.  

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